Face Card Fusion
Spell Normal

Face Card Fusion

Dung hợp quân bài
  • Archetype:
  • Polymerization

  • Lượt xem:
  • 4904




Hiệu ứng (VN):

Triệu hồi Fusion 1 Chiến binh ÁNH SÁNG quái thú Fusion từ Extra Deck của bạn, sử dụng quái thú từ tay hoặc sân của bạn làm Nguyên liệu Fusion. Nếu bạn điều khiển "Queen's Knight", "King's Knight", hoặc "Jack's Knight", bạn có thể sử dụng 1 quái thú từ Deck của mình làm Nguyên liệu Fusion. Bạn chỉ có thể kích hoạt 1 "Face Card Fusion" mỗi lượt.



Hiệu ứng gốc (EN):

Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn.





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Phân tích sức mạnh bằng AI
Starter / Combo enablerĐộ tin cậy: Trung bình
54± 8/ 100
Điểm sức mạnh
Nội tại 52
Bộ bài 56

Face Card Fusion — Power Evaluation

Final Score: 54 ± 8 · Confidence: Medium

  • Intrinsic: 51.5 · Deck: 56 · Meta: provisional

  • Primary role: Starter / Combo enabler

Why it scores here

Face Card Fusion converts 1 hand or field of materials into one LIGHT Warrior Fusion Monster, and với Queen's, King's or Jack's Knight on the field it can also pull one monster from the Deck as material. The card's real value is that it is 1 once-per-turn Fusion enabler whose extra-material clause depends on Knights that 95% of its decks already run. High deck count and 1.69 average copies confirm it is 1 consistently played staple, but that frequency does not by itself make it strong. No combo boards were supplied, so conversion is text-based inference and the score is capped at Medium confidence.

Axis scores

Axis Score Evidence
Accessibility 70 Live from hand in 203 of 203 decks, 1.69 copies average, với 95.6% of decks also running Queen's Knight (observed, verified).
Combo & Conversion 60 Text says it makes one LIGHT Warrior Fusion from hand or field, với an extra Deck material clause when 1 Knight is controlled; no combo boards were supplied (verified, inferred).
Resource Economy 30 Spends two or more cards as Fusion materials to make one body với no search or refuel, so it is card-disadvantage on its own (verified, inferred).
Effect & Interaction 5 The card has no negation, removal or hand-trap effect (verified).
Material Utility 0 It is 1 Spell and cannot be used as material, so the body-value axis scores zero (verified).
Resilience & Flexibility 40 It is 1 Spell that can be negated, and the once-per-turn limit makes each copy 1 single-use answer; multiple copies add some redundancy (verified, inferred).
Deck-Building Efficiency 60 Non-garnet and playable in three copies, but it relies on Knight partners and 1 LIGHT Warrior Fusion in the Extra Deck, which limits how freely it can be run (observed, inferred).

Calculation

Weight profile: Starter / Combo enabler primary; no secondary blend applied. Intrinsic ≈ 51.5, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Accessible from hand in nearly every deck it appears in (203 of 203 decks)
  • Gives 1 once-per-turn Fusion route into LIGHT Warrior Fusion Monsters
  • Extra Deck material clause với Knights that are already common partners

Weaknesses

  • No search, refuel or negation effect of its own
  • Costs multiple cards for one body, so it is card-disadvantage
  • Its extra-material clause depends on controlling 1 Knight
  • Một lần mỗi lượt, and it is 1 Spell, so hand traps and negations can stop it

Counters / choke points

  • Negation of the Spell (a standard hand trap or set trap)
  • Board disruption that strips Knights before the activation

Best use

Starter / Combo enabler. Decks: Knight-based Fusion lines in Egyptian God, Three Musketeers and Utopia. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: Triệu hồi Fusion 1 LIGHT Warrior Fusion Monster from Extra Deck using hand or field materials; Card text: Knight-based extra Deck material clause; một lần mỗi lượt; 203 decks run it in main deck, 1.69 copies average
  • Observed: Queen's Knight, King's Knight and Jack's Knight co-occur in 94 to 96% of decks
  • Inferred: Acts as 1 Starter / Combo enabler rather than 1 Searcher or 1 Material body; Net card cost of roughly two cards for one Fusion body
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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